01
Hardware / 08 min
Portable playtest rigs can make feedback more honest.
A small review of what happens when a prototype moves away from the desk, toward a couch, train or local meet-up.
Field tested
The review index / Australia
Short reviews, field notes and practical observations for the people who play, make and support games.
Hardware / 08 min
A small review of what happens when a prototype moves away from the desk, toward a couch, train or local meet-up.
Design direction / 09 min
On boundaries, scale and the quietly useful restraint behind believable game spaces.
Workflow / 06 min
Useful production software is often defined by the interruptions it removes, not the panels it adds.
Community / 05 min
Why conversations with nearby players can surface details that remote testing overlooks.